Koofers

quiz 1 - Flashcards

Flashcard Deck Information

Class:RCPT 112 - Activity Leadership and Analysis
Subject:Recreation, Parks & Tourism
University:Radford University
Term:Spring 2012
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complex learning play is the work of the child and the primary way that children interact with the world
skill development ex: learning to play basketball or how to ski. all of these skills contribute to your sense of self
social learning did you ever learn to take turns or learn what it is to be a man or a woman? was at least some of this learning from play and games?
maintaining a sense of wonder keeping the 'kid' alive in all of us. growing young and maintaining your spiritual, senesual connection with the world.
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fantasy, imagination, and creativity no invention ever occurred without the play of the imagination... the exploration and self expression
an exercise of our deepest levels of freedom and choice the open-endedness to do nothing or something or several things to give ourselves pleasure. our play choices help make us uniquely human.
self-esteem "believing that you can" play helps create a safe and challenging atmosphere. 
the ability to change, to risk, to flex, to adapt in a rapidly changing world play is a joyful process of transformation. if the game isnt working, change the rules.
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a contribution to stress reduction, mental & physical health, and to a sense of balance in our lives we know that type A people have a hard time playing around and letting go. and we know how good we feel after a good play session!
laughter and play as healing tools more and more literature accumulates on the physiological  and emotional benefits of joy in our lives
high tech and high touch a whole generation of youth has been has at least been partially educated about technological advances through computer games, by playing. this will continue to happen and provide an opportunity to explore new worlds. 
play also provides a much needed opportunity of high touch through environmental education, adventure risk activities. we need both in our rapidly accelerating world.
problem solving initiative skills by playing around with challenges, environments, and materials, one often discovers unique solutions to problems, new uses for products, and so on.
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a sense of community and connection play brings us together. it provides another much needed element of high touch in our high tech world
elements of the play experience the players - the people that participate in the game
the games - the structure, the activity, and the set of interactions that we happen to agree upon as we play
the setting - physical environment in which the game takes place
the situation - mental-emotional environment in which the game takes place
the leaders - that is you. whoever happens to be making a contribution to make the game work
facilitate to make easier
enthusiasm the personal experience you as a leader and a facilitator contribute to the play experience
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physical safety knowing that you are not likely to hurt your body. 
emotional safety feeling that you are not going to hurt your heart and soul 
The 4 P's of getting a game going
  • purpose 
  • planning
  • preparation
  • presentation 
the situation the context in which you are playing . consider what is happening before and after your play session
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MAPP plan with a MAPP (maximum activity per player)
Planning overplan with flexibility
have fail safe game plans
plan with a mapp
 
DDADA describe, demonstrate, ask for questions, do it, adapt it
flow a high level of interaction, enjoyment, and arousal, where the challenge of the activity is fine tuned and balanced with perceived skill level of the players.
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 complex learningplay is the work of the child and the primary way that children interact with the world
 skill developmentex: learning to play basketball or how to ski. all of these skills contribute to your sense of self
 social learningdid you ever learn to take turns or learn what it is to be a man or a woman? was at least some of this learning from play and games?
 maintaining a sense of wonderkeeping the 'kid' alive in all of us. growing young and maintaining your spiritual, senesual connection with the world.
 fantasy, imagination, and creativityno invention ever occurred without the play of the imagination... the exploration and self expression
 an exercise of our deepest levels of freedom and choicethe open-endedness to do nothing or something or several things to give ourselves pleasure. our play choices help make us uniquely human.
 self-esteem"believing that you can" play helps create a safe and challenging atmosphere. 
 the ability to change, to risk, to flex, to adapt in a rapidly changing worldplay is a joyful process of transformation. if the game isnt working, change the rules.
 a contribution to stress reduction, mental & physical health, and to a sense of balance in our liveswe know that type A people have a hard time playing around and letting go. and we know how good we feel after a good play session!
 laughter and play as healing toolsmore and more literature accumulates on the physiological  and emotional benefits of joy in our lives
 high tech and high toucha whole generation of youth has been has at least been partially educated about technological advances through computer games, by playing. this will continue to happen and provide an opportunity to explore new worlds. 
play also provides a much needed opportunity of high touch through environmental education, adventure risk activities. we need both in our rapidly accelerating world.
 problem solving initiative skillsby playing around with challenges, environments, and materials, one often discovers unique solutions to problems, new uses for products, and so on.
 a sense of community and connectionplay brings us together. it provides another much needed element of high touch in our high tech world
 elements of the play experiencethe players - the people that participate in the game
the games - the structure, the activity, and the set of interactions that we happen to agree upon as we play
the setting - physical environment in which the game takes place
the situation - mental-emotional environment in which the game takes place
the leaders - that is you. whoever happens to be making a contribution to make the game work
 facilitateto make easier
 enthusiasmthe personal experience you as a leader and a facilitator contribute to the play experience
 physical safetyknowing that you are not likely to hurt your body. 
 emotional safetyfeeling that you are not going to hurt your heart and soul 
 The 4 P's of getting a game going
  • purpose 
  • planning
  • preparation
  • presentation 
 the situationthe context in which you are playing . consider what is happening before and after your play session
 MAPPplan with a MAPP (maximum activity per player)
 Planningoverplan with flexibility
have fail safe game plans
plan with a mapp
 
 DDADAdescribe, demonstrate, ask for questions, do it, adapt it
 flowa high level of interaction, enjoyment, and arousal, where the challenge of the activity is fine tuned and balanced with perceived skill level of the players.
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